- # of energy transfers/steps
- use of electricity (0 to 2 points)
- verticality (0 to 2 points)
- magnetism (0 to 2 points)
- ringstand (0 to 2 points)
- paper roller coaster, ramps, tubes (0 to 2 points)
- slowness (0 to 2 points)
- Originality (0 to 2 points)
- Hand of God (-1 for each failed step/transfer)
These scores will be equalized to a high score of 10 points
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